#ifndef TEXTURERESOURCE_H_INCLUDED
#define TEXTURERESOURCE_H_INCLUDED

#include <sheeplib/texture/targa.h>

using sheeplib::texture::Targa;

namespace engine {

	namespace resources {
			
		class TextureResource : public Targa {
			private:
			
			public:
				TextureResource():
				Targa() {
					
				}
				
				uint getID() {
					return GetTexID();
				}
				
		};
	}
}

#endif // TEXTURERESOURCE_H_INCLUDED
